Konferenzen zum Thema Mulitimedia und Computergrafik, Spiele in China

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1
ICME 2021 — IEEE International Conference on Multimedia and Expo
05. Jul 2021 - 09. Jul 2021 • Shenzhen, China
Zusammenfassung:
With around 1,000 submissions and 500 participants each year, the IEEE International Conference on Multimedia & Expo (ICME) has been the flagship multimedia conference sponsored by four IEEE societies since 2000. It serves as a forum to promote the exchange of the latest advances in multimedia technologies, systems, and applications from both the research and development perspectives of the circuits and systems, communications, computer, and signal processing communities. In 2021, an Exposition of multimedia products, prototypes and animations will be held in conjunction with the conference.
Eintrags-ID:
1396879
2
ACMMM 2021 — ACM Multimedia
20. Okt 2021 - 24. Okt 2021 • Chengdu, China
Zusammenfassung:
Since the founding of ACM SIGMM in 1993, ACM Multimedia has been the worldwide premier conference and a key world event to display scientific achievements and innovative industrial products in the multimedia field. For the first time in its history, ACM Multimedia 2021 will be held in Chengdu, the capital city of the Sichuan Province in China. At ACM Multimedia 2021, we will present an extensive program consisting of technical sessions covering all aspects of the multimedia field via oral, video and poster presentations, tutorials, panels, exhibits, demonstrations, workshops, doctoral symposium, multimedia grand challenge, brave new ideas on shaping the research landscape, open source software competition, and also an interactive arts program stimulating artists and computer scientists to meet and discover together the frontiers of artistic communication. We will also add the industrial track to recognize those research works with significant industrial values.
Eintrags-ID:
1396723
3
ICIGP 2022 — The 5th International Conference on Image and Graphics Processing
07. Jan 2022 - 09. Jan 2022 • Peking, China
Veranstalter:
International Association of Computer Science and Information Technology
Kontakt:
Tel.: [+86-18000547208];     Email: aimee@iacsit.net
Themen:
Image segmentation; Wavelet Transforms; Image coding and compression; Image acquisition; IIR Filters; Higher Order Statistical Analysis; FIR Filters; Image processing; Watermarking; Visualization; Video Signal Processing; Time-Frequency Signal Analysis; Super-resolution imaging; Statistical Signal Processing;
Eintrags-ID:
1423682
4
ICBDM 2022 — The 5th International Conference on Big Data Management
18. Feb 2022 - 21. Feb 2022 • Guangzhou, China
Veranstalter:
Asia Society of Researchers
Zusammenfassung:
Welcome to ICBDM 2022! 2022 the 5th International Conference on Big Data Management (ICBDM 2022) will be held in Guangzhou, China on February 18-21, 2022 as the workshop of ICMLC 2022.
Kontakt:
Tel.: [+86-18008065167];     Email: adam@asr.org
Themen:
Algorithms and Systems for Big Data Search Distributed, and Peer-to-peer Search Big Data Search Architectures, Scalability and Efficiency Data Acquisition, Integration, Cleaning, and Best Practices Visualization Analytics for Big Data Computational Modeling and Data Integration Large-scale Recommendation Systems and Social Media Systems Cloud/Grid/Stream Data Mining- Big Velocity Data Link and Graph Mining Semantic-based Data Mining and Data Pre-processing Mobility and Big Data Multimedia and Multi-structured Data- Big Variety Data
Eintrags-ID:
1425324
5
ICCGV 2022 — The 5th International Conference on Computer Graphics and Virtuality
25. Feb 2022 - 27. Feb 2022 • Chengdu, China
Veranstalter:
International Academy of Computing Technology
Zusammenfassung:
International Academy of Computing Technology (IACT) is organising the Fifth International Conference on Computer Graphics and Virtuality(ICCGV 2022). The conference will take place in Chengdu China, during February 25-27, 2022. It is the workshop of ICDSP 2022 and will be held together.
Kontakt:
Tel.: [+86 18081079313];     Email: Dunn@iact.net
Themen:
Computer Graphics; Images processing and computer vision; Rendering including real-time rendering, illumination, photo-realistic graphics; Computational photography; Graphics hardware, GPU, and hardware-related techniques; Image-based computer graphics; Geometric modeling, CAD, Simulation, Computer animation; image processing; Tracking and sensing; Input devices for VR/AR/MR; Advanced display technology; Immersive projection technology; Haptics, audio, and other non-visual interfaces; Modeling and simulation;
Eintrags-ID:
1425311


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Stand vom 20. Mai 2021