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ICIGP 2026 — 2026 The 9th International Conference on Image and Graphics Processing
16 jan 2026 - 18 jan 2026 • Wuhan, Chine
Organisateur:
China University of Geosciences (Wuhan), China
Résumé:
It is with great pleasure to welcome you all to the 9th International Conference on Image and Graphics Processing (ICIGP 2026), which will be held during January 16-18, 2026 in Wuhan, China. ICIGP 2026 is sponsored by China University of Geosciences (Wuhan), China; hosted by School of Computer Science, China University of Geosciences (Wuhan), China; assisted by University of Central Lancashire, UK and Shandong Marine Resource and Environment Research Institute, China; Technical supported by The Institution of Engineering and Technology, UK, Harbin Engineering University, China and Wuhan University of Science and Technology, China.

The field of image and graphics processing is rapidly growing and evolving, with new techniques and applications emerging all the time.ICIGP 2026 is an excellent opportunity for researchers, academics,and industry professionals from around the world to come together and engage in lively discussions, exchange ideas, and form valuable connections with fellow professionals and experts in the field.

Contact:
Tél.: [+86-18000547208];     Email.: aimee@iacsit.net
Sujets:
Track 1. Image Processing Techniques and Applications ▪ Image enhancement and restoration ▪ Image segmentation and feature extraction ▪ Image and video coding and compression Track 2. Computer Vision and Pattern Recognition ▪ Visual tracking and surveillance ▪ Face and gesture recognition ▪ Deep learning for vision Track 3. Computer Graphics and Animation ▪ Rendering and modeling ▪ Computational photography ▪ Visual effects and animation Track 4. Multimedia Technologies and Applications ▪ Audio and video processing ▪ Immersive and gaming environments ▪ Social media and multimedia Track 5. Human-Computer Interaction and Interface Design ▪ User experience design and evaluation ▪ Human factors and ergonomics ▪ Interaction design for mobile devices Track 6. Remote Sensing and Geospatial Image Processing ▪ Image analysis for environmental monitoring ▪ Geospatial data processing and analysis ▪ Radar and LiDAR imaging ▪ Satellite image processing and analysis Track 7. Security and Privacy in Image and Graphics Processing ▪ Image and video encryption and watermarking ▪ Multimedia forensics and authentication ▪ Privacy-preserving image and video analysis ▪ Cybersecurity and image forensics
Identifiant de l'évènement:
1677650
2
ICCGV 2026 — The Ninth International Conference on Computer Graphics and Virtuality
28 mar 2026 - 30 mar 2026 • Chengdu, Chine
Résumé:
Following the success of previous seven years' event in Tokyo(2018), Jeju Island(2019), online conferences from 2020-2022, Chengdu(2023), Hangzhou(2024), Chengdu(2025) respectively, the Ninth International Conference on Computer Graphics and Virtuality(ICCGV 2026) will take place in Chengdu, China, during March 28-30, 2026. Conference consists of keynote lectures, oral presentation, poster presentation, online presentation on all aspects of computer graphics and virtuality. All professors, researchers and university students in related fields are cordially invited to participate in the conference. You're welcome to contribute a paper to ICCGV 2026. It's advised that you read the Submission Guidelines before submission.
Contact:
Tél.: [+86-18080018263];     Email.: Dunn@iact.net
Sujets:
Computer Graphics; Images processing and computer vision; Rendering including real-time rendering, illumination, photo-realistic graphics; Computational photography; Graphics hardware, GPU, and hardware-related techniques; Image-based computer graphics; Geometric modeling, CAD, Simulation, Computer animation; image processing; Geometric data processing, GIS, BigData modeling and processing; Segmentation, Object Retrieval; Information visualization; Computer graphics and visualization; Scientific visualization, massive and bigData visualization; Computer vision; Virtual reality environments / augmented reality / mixed reality; Image scanning, display and printing; Volume graphics, semi-transparent media; Machine learning, computer graphics, biological vision; User interface design, and human-computer interaction, and advanced interaction; Storage and retrieval; Tracking and sensing; Input devices for VR/AR/MR; Advanced display technology; Immersive projection technology; Haptics, audio, and other non-visual interfaces; Modeling and simulation; Computer graphics techniques for VR/AR/MR; Virtual humans and avatars; Multi-user and distributed VR/AR/MR; VR systems and toolkits; Locomotion and navigation in virtual environments; User studies and evaluation; Perception, presence, virtual embodiment, and cognition; Teleoperation and telepresence; Applications of VR/AR/MR; Ethical issues in VR/AR/MR; Interactive storytelling in 360° videos; 3D interaction for VR/AR/MR; 3DUI metaphors for VR/AR/MR; Mobile, Desktop or Hybrid 3DUIs; Non-fatiguing 3DUIs; Evaluation methods for 3DUIs; Empirical studies of 3DUIs; Applications of 3DUIs: Games, entertainment, CAD, education, etc.
Identifiant de l'évènement:
1687250


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