Meetings/Workshops on Human-Computer Interaction, User Experience in Australia
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VRST — ACM Symposium on Virtual Reality Software and Technology
12 Nov 2019 - 15 Nov 2019 • Penrith, Australia
VCIP 2019 — 2019 IEEE International Conference on Visual Communications and Image Processing
01 Dec 2019 - 04 Dec 2019 • Sydney, Australia
VCIP is proudly the oldest conference in the field and one of the flagship conferences of the IEEE CAS Visual Signal Processing and Communications. Since 1986 VCIP has served as a premier forum for the exchange of fundamental and applied research in the field of visual communications and image processing. VCIP 2019 will be hosted in the beautiful city of Sydney and it inherits the tradition of previous conferences in providing a fertile ground for leading engineers and scientists from around the world to disseminate their research outcomes and push forward the frontiers of knowledge within these and related areas. The main conference theme of 2019 is “innovative visual processing tools”.
TEI 2020 — 14th annual conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction
09 Feb 2020 - 12 Feb 2020 • Sydney, Australia
The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) addresses issues of human-computer interaction, novel tools and technologies, interactive art, and user experience. The work presented at TEI has a strong focus on how computing can bridge atoms and bits into cohesive interactive systems.
DRS2020 — Design Research Society Biennial Conference 2020
11 Aug 2020 - 14 Aug 2020 • Brisbane, Australia
Griffith University, Australia
The Design Research Society 2020 International Conference will be hosted by Griffith University at Brisbane, Australia. As with the previous DRS biennial conferences, DRS2020 will be one of the major forums to discuss and present cutting-edge design research. DRS2020 invites high-quality research papers, together with conversation and workshop proposals. DRS2020 explores the conference theme of SYNERGY – the coming together of people and disciplines in design research to create positive impact. While we champion the uniqueness of disciplinary knowledge and creativity, we are also optimistic about how the coming together of different mindsets, backgrounds and perspectives can realise transformative visions of the future. Synergy in design research provides exciting possibilities for answering multi-faceted problems, supporting stakeholder initiatives and participation, and transforming existing situations into desirable ones. As the influence of design research grows within academia and society globally, through Synergy we question what new opportunities there are for us to work together, within and beyond our field. How do disciplines work together in design research? What new methods and tools of design do we need to realise synergistic working? But also, when might Synergy not be desirable? How do we balance the tension between design research specialisms and the new experience design, interdisciplinary design and transdisciplinary design research spaces we find ourselves working in?
design, innovation, research, interdisciplinary
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Last updated: 16 October 2019